Automated 3D Scanning and Modeling
Last updated
Last updated
No special equipment is required and anyone can easily create automated 3D models via their iPhone cameras.
Scan and detect the information of your 3D objects (photos) with our Kivicube Scanner.
Only available on iPhone with A9 processor or later
Only available with iOS 15 or later
Download it here: https://i.diawi.com/o57wtQ
NOTE: When you click on it for the first time, a prompt will appear like the one above. Simply go to your Home screen, click on "Settings>“General” > “VPN and Devices Management”. Then click on "Weily Interactive Technology Co., Ltd." in the "ENTERPRISE APP" and trust it.
The APP will expired on July 28, 2022 and you can reinstall it.
Put the object on a motionless and pure white board. A mini-photo-studio is recommended for you.
Light: ensure the light is well-lit from all sides and avoid the dimming light or shades. Buying supplementary lights will be a great option for you.
Shooting: Cover even and comprehensive with multiple perspectives, including elevation, head-up, 45-degree overlooking and 90-degree overlooking. 18-36 photos are recommended for each perspective, a total of 72-144 photos is recommended. But the total number of photos is not recommended to exceed 200, and all photos in each perspective of photos are separated at the same angle.
Image quality: The the camera should close to the object as possible and ensure the subject in your photos as complete as possible. Please ensure that the shooting is no out of focus, motion blur and shake blur as much as possible.
Other: During taking photos, don’t put the camera behind the glass. If you want to shoot the bottom of the object, please flip the object and continue shooting.
As shown in the figure below
Build a studio to ensure the scanned object on the motionless white plane.
Make the light of the object even and soft via multiple supplementary lights.
The object is put on a wheel so that it can be took with a certain angle of each rotation.
The shooting device is fixed to the tripod in order to make the shooting without out of focus, motion blur and shake blur.
As shown in the figure below
Shooting at a certain perspective, it is to ensure that the previous picture overlaps more than 70% of the latter picture, which is convenient for the program to calculate and model.
As shown in the figure below
It is showing the perspectives that need to take photos from. The reason for why taking photos from multiple perspectives to collect the images as many as possible is let the program collects image data from all perspectives is to ensure the model will be generated with a good quality. If there is some missing angle image data, the program will calculate some invalid data, resulting in the model with errors.
Examples of object image acquisition data sets
Step1. Place the mobile phone at 0 ° on horizontal direction, the wheel turns once and take 18-36 photos.
Step2. Place the mobile phone 45°, the wheel turns once and take 18-36 photos.
Step3. The mobile phone is placed at 90°, the camera shoots at the shoe socket, and the wheel rotates half a circle and shoot 18-36 pieces.
Step4. Put the shoes on the side lay, the mobile phone is 0°-15°, the wheel turns once and shoot 18-36 pieces.
Step5. Put the shoes on the side lay, put the mobile phone 45°, the wheel turns once and shoot 18-36 pictures. When shooting overlooking 45°, make sure that the picture can see both the upper and outer soles.
Click the "M" button in the lower right corner to switch to "A" and take photos automatically. The program will take one photo every 3 seconds.
Open the "File" APP and find the “Model scanned by Kivisense " folder, then you will see the Captures folder. Tap on the previously collected object image data and select a folder for long press to share it to your Mac via Airdrop.
Email the scanned object image data to sales@kivisense.com
At present, the model is temporarily generated and processed by Kivisense Officially. Then the model will be to you with .glb and .USDZ format.
APG is coming soon, a tool to generate models that can directly generate .usdz model files with different maps and triangle numbers, then optimize and compress the size of maps, and convert model formats, after that will provide Kivicube engine experience links or .glb model files.
The grade of models is showing in the below table.
The triangles will be different as the different objects.
Objects
Effect
Image Data Sets
Nike Air Force 1
Nike Pegasus
Fruit Cake
Lemon Meringue Pie
Rock
Grades
Triangles (for single shoe)
Texture size
Texture content
raw
▵▵▵▵
180k triangles
4096x4096
An original Diffuse texture
full
▵▵▵
100k triangles
4096x4096
medium
▵▵
50k triangles
4096x4096
reduced
▵
25k triangles
2048x2048
preview
▵
25k triangles
1024x1024
An original Diffuse texture
Model Grade
Specifications
Example
Excellent
Object with rich texture
Object with non-glare
Object with an appropriate size
Objects are rigid bodies to avoid deformation during shooting
Shoes
Bags
General
Object with good texture
Object with a light reflection
Object with hollowing part
Garage kits: light reflection/texture is a little not obvious
Plants: hollowing
Poor
Object with low texture
Object with repeated texture
Object with strong reflection
Object is hollowed out
Mark cups: contains pure color, un-obvious texture and some customized duplicate patterns
Metal: strong reflection
Not recommend
The texture of the object with a plenty of pure color
Object with extremely strong reflections
Transparent or translucent objects
Soft objects
Glass cups: extremely strong reflections/ transparent